Thursday, February 5, 2009

A Year of Awesomeness

Well as with my last movies coming out post the least super bowl that happen last sunday there came a flood of trailers for upcoming movie. Heres the ones I've found as of today:

G.I. Joe: The Rise of Cobra
From the comics,television show,action figures, and so on; comes the movie.
Video: Here
Website: Here

Fast & Furious 4
Part 4 of the Fast & Furious movie franchise.
Video: Here
Website: Here

X-Man Origins: Wolverine
The story of Wolverine before he became an X-Man.
Video: Here
Website: Here

2012
2012 is a movie that shows what people believe that in this year the world goes into chaos. The end of everything.
Video: Here
Website: Here

Cheers

My Rough Resume

Objective:
To use my skills and experiences in the creative field and to advance my own skills to the next level.

Education:
Collage of Southern Maryland (fall 2003-spring 2004)

Full Sail: Real World Education (2004-2006)
-Major in Computer Animation

Mercer County Community Collage (2006-2009)
-Digital Media Arts
-Concentration in: 3-D Animation
-Dean's List (Spring & Fall 07/Spring & Fall 08)

Work Experience:
Summer Recreation Program (summer 2002)
-Volunteer work


Eastern Performance Cycles (2003)
-Experience working with others in teams to complete a job
-Experience in complete work by a set due date

Shopright Supermarket (06-current)
-Working with costumers
-Maintaining a clean environment
-Being able to work in multiple department when needed
-Trained new employees

Lab Assistant at Mercer Community Collage (spring 2009)
-Give help to others having trouble with programs
-Working with other students to help finish there projects

Software Experience:
-Maya
-Shake
-Photoshop
-Final Cut Pro
-After Effects
-Dreamweaver
-Microsoft Office

Hardware Experience:
-Mac OS
-Windows
-Wacom Tablet
-Cameras
-Video Cameras

Wednesday, February 4, 2009

All about the Work

Most of the work I have done has been in modeling, I have done both High and low polygon models. I've also created both hard surface models and soft surface models, I have made environments and characters. Some of my models that I created at the collage I'm at was show in a quarterly review done by the teachers to promote the work that is done in there class. I have done work in teams and we were able to make production quality animation. I've also done animations as well but I'm still trying to work on improving my skills in that.

I have been working in flash as well which has been helping me with my 3d animation as well. I have done some film and video editing skills as well, which would come in handy for an internship or maybe an entry-level job starting point. My compositing skills are at mid level so I can do a lot of simpler not really difficult composites to help out. I have skills in 2d art programs as well as some drawing and painting skills.

Cheers

Monday, February 2, 2009

Transformer Fans......ROLL OUT!!!!

Well if anyone was watching the super bowl on sunday they got a little taste of whats to come in the next Transformers movie: Transformers Revenge of the Fallen. It's directed by Michal Bay and is coming out June 26 this year. If you didn't see it here it is, enjoy and don't forget to check out the site for more. Oh and one last thing check back here to check out what else is coming out this year to theaters.



heres the official site

Cheers

Getting the Foot in the Door

As I stated in my last post I had trouble finding an entry level job in my field but I can discuss some of the ones asked for in a couple of the jobs I did find. A lot of the jobs asked for a few years of experience in the field, some only a degree in said field. Some of the gaming jobs openings ask that you could give them a name of a shipped game on the market that you had a hand in the creation of.

As for what tools or programs they ask the ones appliying know dealt with more then just one type of 3d software. Maya, 3D Max, Lightwave, and Mudbox all create 3d creations in and most are owned by the same company but they still require you have experience or master in each one. They also asked for skills in other programs like photoshop and composite software. So I need to work on a lot more so I can get a running start in this career.

Cheers

Getting Out There

I had a lot of difficulty finding an entry level job in any 3D artist field. I search almost all the job finder sites we were given but pretty much all the jobs I found were Mid-level jobs or higher, most requiring a bachelor or 4 years experience in the field. Some jobs didn't really specific what level of experience was needed other then the requirements

While I was looking for en entry-level job I came across a lot of autoCAD jobs that asked for 3D modeling experience. However it also asked for engineering degrees and experience along with it. You seem to needed on top of the autoCAD program and modeling skills, lots of draftsman type experience as well.

Here is one of the entry level autoCAD drafter jobs I found.

Cheers

experience +1

My work experience is not that expanded I learned a lot from a couple of simpler jobs which started back when I was still in middle school. I've work with many people through the years, mostly I was working at a Harley-Davidson repair shop and a auto repair shop as well. Those jobs gave me a lot of experience in team work, everyone who worked there worked as a time, so one guy fixing this part while another work on another part but they still had to work and talk to one another to repair the problem.

Other then working there I also did some volunteer work about when I was in high school, basically working with kids in a summer camp they held at one of the nearby schools. I got a lot of listening and patience skills while I was there. After a couple of years I found myself here and got a new job, working at a deli counter in a local store. There I got a lot of experience dealing with people or customers, I also got some problem solving experience.

All these skills that I've collected over those years will all help when I finally get the job I really want. The most important one dealing with a 3D artist is being able to work in teams, as well as working well with the other people in that team. As for experience in this field itself most has been in what I've been learning in school. I have worked in Maya almost 3 0r 4 years and though I seem to improve slowly I got a lot better and faster then 2 or 3 years ago. I also got the chance to meet people from all kinds of game companies and animation studios and have them talk about there job and what it takes to make it in this industry.

Cheers