Thursday, February 19, 2009

Unifying Element

Well Most of my work is on Maya or is 3D related, and my 2D sketches as well as my 3D sculptures go toward my creations in 3D. Going even further most of my 3D is modeling, though I like to get into animation as well. To go even further I create mostly hard surface models instead of smooth surface ones. That means more thing like cars, buildings, cites, lights, ect., and less character models. I may just go with hard surface models and maybe throw one smooth surface one just so I can show I can do more then just hard surface models.

Hard Surface Models


My art process

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